Phase
One
Phase
Two
Phase
Three
Phase
Four

The Nounsters are emerging!

Phase One outlines the emergence of the Nounsters. One hundred and eleven Ordinal Nounsters will carve out a path through the bitverse for the other Nounsters to begin pouring out behind them.

Phase One is the only time that Ordinal Nounsters will be available, and is the only time that Nounsters will adventure on the Bitcoin chain. However, Phase One is not the only time that Ordinal Nounsters will be utilized by the Nounsters team. Claiming your Ordinal Nounster will:
  • Secure access to future Nounster whitelists,
  • Allow access to an Ordinals-only Discord channel to participate in Nounsters development,
  • Exclusive access to airdrops, giveaways, and more!

ROADMAP

The Nounsters project has been sliced into four phases in order to focus our team's priorities on achievable goals and development of the Nounsters brand block-by-block. Below are the current outlines for our four phases. Stay tuned for updates to the roadmap as we continue to develop!

  • Ordinal Nounsters.
  • One hundred and eleven Ordinal Nounsters will emerge to establish the Nounsters brand.

Phase Two will introduce the Nounsters DAO, an organization modeled after the original Nouns DAO (which uses Compound Governance) and will serve as a way for the community to guide the direction of Nounsters.

Upon introduction of the Nounsters DAO, the Nounsters will begin emerging at routine intervals and will serve as the governance tokens for the DAO.

  • Phase Three will introduce a number of ways to utilize Nounsters, including (but not limited to) gamification and development of Nounster abilities, traits, and powers.
  • Nounsters are assigned statistics at birth that aren't yet visible to the public, which will be revealed during Phase Three and will be usable by Nounsters holders.

  • Phase Four introduces the Nounster Hunter's Board, a service that allows the Nounsters DAO to fund projects that further proliferate the Nounsters brand, focusing on projects that themselves promote gamification and entertainment.